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Modern slot machines use a Random Number Generator (RNG). The RNG electronically generates a random value from millions of combinations. These values determine where the reel stops. Electronic slot machines generate these numbers at a rate of 300-500 per second. “Time on Device” (TOD) is the #1 metric that casinos and slot machine manufacturers are. The pauses that a slot machine sometimes makes occur while the machine is updating some accounting information. They have no effect on whether or not the machine is going to pay out in the future. There are no cycles programmed into the machine. The computer program running the machine does not decide to go into hot or cold cycles.
- Originally, casinos installed slot machines as a diversion for casual gamers. Unlike traditional table games (such as blackjack or craps), slot machines don't require any gambling knowledge, and anyone can get in the game with a very small bet. This idea proved to be a monstrous success - slot machines.
- In 'how slot machines works' you mention that the Random numbers (1 to 2+ billion) are drawn in a cycle to ensure each number is chosen once per cycle. Are you saying that the slot has a 2+ billion-element.
For years slot players have believed a myth that the casinos could change the payback of a machine with the flip of a switch. They worried that the casino could tighten the machines during busy times such as weekends and then loosen them up to pay more during the week. With the new server based system this myth could actually become a reality as they can change the payback of the machines through the server. ' I found my answer at casinogambling.com
Clayton said Nevada regulations prohibit casinos from offering one player a better chance of winning than another. But in reality, casinos already play favorites by offering different levels of rewards for members of their slot clubs. Casinos also single out high rollers at table games with better complimentary offers.
But regulators in other jurisdictions may consider whether they want to allow their casinos the ability to give $1,000-a-night players better odds than $100-a-night players to encourage more play from the big spenders.'
I am done with slots, period.
'A Myth Comes True
For years slot players have believed a myth that the casinos could change the payback of a machine with the flip of a switch. They worried that the casino could tighten the machines during busy times such as weekends and then loosen them up to pay more during the week. With the new server based system this myth could actually become a reality as they can change the payback of the machines through the server. ' I found my answer at casinogambling.com
It always HAS been possible to do that--it's a myth that it is a myth.
I remember, on several occasions, watching a slot tech use a key to make a menu come up on the screen of a video slot, and selecting a payback percentage from that menu. He didn't even have to open the machine. Five choices: 1) 97.4% 2) 95.9% 3) 94.0% 4) 92.4% 5) 91.2%. Select one. Turn the key. Boom. Done. That makes me laugh when I read that it would be impractical and take too much time to manually change all the payback percentages on the casino floor. (And I saw the scene described above as long as fifteen years ago, so the capability has been there for quite some time.)
Do Slot Machines Cycle Machine
'The Missouri regulators, for example, were making the rounds with the hypothetical issue of whether casinos should be banned from allowing better slot paybacks to players who gamble more - a feature that is possible with server-based games.
Clayton said Nevada regulations prohibit casinos from offering one player a better chance of winning than another
That's only partly right. A high-roller absolutely has better odds on a slot game than a low-roller because the models are different on a $100 machine than on a 5c machine. It's also okay to give a player who bets more a better return within a single machine -- that's what *every* multiplier slot does when they bonus the last coin. Same thing with VP games and the bonus pay on a royal. I think the issue is whether the same machine being played at the *same level* should have a different payback based on some external criteria like comp points, but even then the effect of the comp rewards on higher players makes the net payback better anyway, so...
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It always HAS been possible to do that--it's a myth that it is a myth.
I remember, on several occasions, watching a slot tech use a key to make a menu come up on the screen of a video slot, and selecting a payback percentage from that menu. He didn't even have to open the machine. Five choices: 1) 97.4% 2) 95.9% 3) 94.0% 4) 92.4% 5) 91.2%. Select one. Turn the key. Boom. Done. That makes me laugh when I read that it would be impractical and take too much time to manually change all the payback percentages on the casino floor. (And I saw the scene described above as long as fifteen years ago, so the capability has been there for quite some time.)
Nobody who knows slots would dispute that. However, it would be impractical to open every machine and change the return on a daily or weekly basis. The myth is that some guy in the back room can change the return on any machine from his desk because he doesn't like your polka dotted hat, or any other reason he wishes. However, with server based slots, now he can. As noted, in Nevada he has to wait until the machine has been idle for four minutes, and then is has to be down another four minutes.
You guys obviously know your games of chance. My original question, Is there a particluar time and day of week that is better to play slots with a greater chance of winning? ANd additional are there any other factros that should be considered; size of crowd, denomination, minmax bet, type of slot game, player level, parent company, ....
Time of the day, day of the week, size of crowd: Doesn't matter.
Denom, Min bet: Definitley does matter, the higher the denom, the higher the return (generally).
You would also be advised to avoid slots with fancy signs with a movie or television theme, as these are usually set to around 88%, which for slots is pretty low. Then again, they may provide more entertainment value.
You would also be advised to avoid slots with fancy signs with a movie or television theme, as these are usually set to around 88%, which for slots is pretty low. Then again, they may provide more entertainment value.
Modification to that: when they first bring those kind of slots out, the slot techs generally set them to the highest available payback, to garner interest, then after a few weeks, they tighten them up. One slot tech told me that since just about all themed slots have bonusing games, the determinant for the variable payback percentages is usually the frequency of the bonusing game--nothing else is usually altered.
So if you see what looks like a very new themed slot, it might be worth a fun play for a while--it'll cost you less now than later.
I have one secret location in Vegas where all the Monopoly machines are set to 97.4%, per the slot tech I know who works there...you can play for HOURS on those machines without getting wiped out. He said that he was told to leave those machines at the highest setting in order to increase play in an area that gets a lot of foot traffic, but that traffic is usually going somewhere else. The frequency of the bonus games makes people stop and take a look, and hopefully, sit down and play. (He also told me that the rest of the Monopoly machines in the casino were set to 92%.)
He said that he was told to leave those machines at the highest setting in order to increase play in an area that gets a lot of foot traffic
If they wanted to attract the players, wouldn't it make more sense to advertise the generous payout rather than keep it a secret?
In general, I don't quite understand how loosening the games on low traffic days will help the casino, unless they make it known to the public. I kinda take the lack of that advertising as an indirect confirmation of Wizard's point, that they don't do this as a rule, because they either see it as too cumbersome or just not good for the business.
Sure, they could just leak the info discreetly, so that people, who hear the rumor think they'd just been let in on a huge secret, and run to the casino ... But in that case, they also don't have to actually increase the payout - they just need to allude that they are going to ...
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Modification to that: when they first bring those kind of slots out, the slot techs generally set them to the highest available payback, to garner interest, then after a few weeks, they tighten them up. One slot tech told me that since just about all themed slots have bonusing games, the determinant for the variable payback percentages is usually the frequency of the bonusing game--nothing else is usually altered.
Correct me where I'm wrong, but I thought that it was standard on 'participation games' that the return is set close to 88%. For those who don't know, participation games are ones where the casino and the slot maker share in the revenue. They generally have some kind of branded theme and very fancy signage and machines. I'm sure the brand being promoted gets a cut too. I was quoted saying as much in a LV Sun article about a year about, on the Sex and the City slot machine, and I heard IGT got very mad. The next week the Sun ran a puff piece praising slots.
If you had put in one or three coins the outcome would likely have been entirely different. The machine is constantly drawing random numbers and the numbers that were drawn at the moment you spin the reels determine the outcome. So, if you had played fewer or more coins you would have spun the reels at a different moment and thus the outcome would have been different.
Congratulations also on the new gig with Casino Player, I enjoy it the site and your occasional posts on bj21. As someone who works in the industry, admittedly not slots, I was under the impression that the more recent slots have the RNG stop the moment the first coin drops, so it really doesn't matter if you play 1,2, or 3 coins -- the symbols will line up the same. Have I been misinformed? According to your previous answer I apparently have. Keep up the good work and I'll stay in touch, thanks and best wishes.
Thanks for the kind words Dave. You're right that it was the money that finally made me accept the banners. It is my understanding that when the player presses the button to spin the reels the random numbers are drawn at that instant, which determine where the reels stop, and ultimately what you win. The number of coins bet does not matter.
Thanks for the compliment. The outcome of the game is determined when the player initiates the spin. The game is constantly drawing random numbers, even when not played. The random numbers chosen at the moment the button is pressed to spin the reels determine where the reels stop, which determines what the player wins. So, if the player bet three coins he would have pressed the button at a different moment, causing a different outcome.
No, that information won’t help you at all. Your odds are always the same on every spin, regardless of the counters.
To answer your question I asked a well connected gaming consultant and he said Nevada regulations state that one stop on a reel can not be weighted more than six times more than either stop next to it. So if a jackpot symbol were weighted by 1 and both bordering blanks were weighted by 6 then there would be 12 near misses for every one time the reel stopped on the jackpot symbol. This would be the maximum allowed near miss effect. My own results detailed in my slot machine appendix 1 back up this theory well. The red double seven was the highest paying symbol and I saw the blanks above and below it about 5 to 6 times as often:
Double Strike Actual Results
Symbol | Reel 1 | Reel 2 | Reel 3 |
Blank | 250 | 248 | 291 |
Double red 7 | 52 | 51 | 55 |
Blank | 259 | 292 | 262 |
The same source said that New Jersey and Mississippi likely have adopted the Nevada regulations.
My understanding is that the person who is pressing the buttons gets the money. I asked Brian, who helped with the last question, about this. Here is what he wrote, which I agree with.
In the scenario described, the person who put in the money and pressed the buttons would receive the jackpot.
What I find interesting about this question is the paradox that in all likelihood, the jackpot never would have occurred without this chance encounter.
As you know, the random number generator in the slot machine is continuously working even when the machine is not in play. So even though one patron feels cheated, their run-in ultimately led to pressing the spin button at that exact millisecond when the RNG was on the winning combination. So, if one patron had acquiesced, there is never a jackpot to fight over.
Do Slot Machines Pay Out In Cycles
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Thanks for helping in the fight against betting systems. First let me say that I have never worked for a major slot machine company and don’t have direct knowledge of this. However, I know many people in the industry and those I trust pretty much are in agreement on this topic.
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That said, it is my understanding that in all forms of electronic games, including video slots, video poker, and video keno, the outcome is usually determined the moment you make your decision. Meanwhile the possible outcomes are constantly being shuffled, thousands of times a second. I can’t speak for every slot machine but I believe that with the major U.S. slot makers the outcome is not predestined but depends on the exact microsecond you press the button to make your play.
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Thanks for the kind words. Scratch cards and pull tabs can indeed be printed in batches. These batches will have a specified number for each win, and the return of the overall batch will be exactly as the maker intended. In some jurisdictions, where only pull tabs are legal, the outcome can be displayed to the player on a video monitor, in the form of a slot or video poker machine. However, in Nevada, that is not how slots work. Each play is completely independent of the past. A machine programmed to average a 97% return, could indeed pay under 95% or over 99% over a year, especially if not heavily played.